mundane

A Random Table for a Tabletop RPG

300 Mundane Items and Objects

300-mundane-items-and-objects-coverThis post is available for FREE (pay-what-you-want) as a high-quality PDF – CLICK HERE

300 standard, non-magical items and objects. Useful for generating interesting magical items, or simply filling up a loot chest! Pairs especially well with my 300 Descriptive Adjectives For Dungeons and Items PDF.

Item-Generation-Pack-CoverThis is also available as part of an item generation bundle- CLICK HERE

Roll Result
1 Amulet
2 Animal
3 Anvil
4 Arrow
5 Awl
6 Baby
7 Backpack
8 Bag
9 Ball
10 Bandage
11 Bandana
12 Bangle
13 Banner
14 Barding
15 Barrel
16 Basement
17 Basin
18 Basket
19 Battle Axe
20 Bedroll
21 Beer
22 Belt
23 Beret
24 Blacksmith tools
25 Blanket
26 Blouse
27 Blowgun
28 Bone
29 Book
30 Boots
31 Boulder
32 Bow
33 Box
34 Bracelet
35 Bracer
36 Brazier
37 Bucket
38 Buckle
39 Cage
40 Caltrops
41 Candle
42 Canteen
43 Castle
44 Cauldron
45 Cave
46 Censer
47 Chain
48 Chalk
49 Chest
50 Child
51 Chisel
52 City
53 Climbing gear
54 Cloak
55 Clock
56 Cloth
57 Clothing
58 Club
59 Coal
60 Coif
61 Coin
62 Collar
63 Comb
64 Cork
65 Cowbell
66 Crate
67 Crevasse
68 Crib
69 Crown
70 Crutches
71 Cube
72 Cuirass
73 Cup
74 Curtain
75 Cushion
76 Dagger
77 Deck of Cards
78 Desk
79 Die
80 Dirk
81 Doll
82 Door
83 Doorway
84 Drawing
85 Dress
86 Drink
87 Drinking Glass
88 Drum
89 Dungeon
90 Earring
91 Egg
92 Fan
93 Farm
94 Feather
95 Fife
96 Flag
97 Flint and iron
98 Flower
99 Flute
100 Forest
101 Fork
102 Garrote
103 Gem
104 Girdle
105 Gloves
106 Goblet
107 Grappling hook
108 Greaves
109 Hammer
110 Handsaw
111 Harp
112 Harpoon
113 Hat
114 Hatchet
115 Healer’s Kit
116 Helmet
117 Hoe
118 Hood
119 Hook
120 Horn
121 Hourglass
122 Human Head
123 Humanoid Creature
124 Incense
125 Ingot
126 Ink
127 Jar
128 Javelin
129 Jelly
130 Jewel
131 Juice
132 Kettle
133 Kettledrum
134 Key
135 Kite
136 Knife
137 Kopis
138 Ladder
139 Ladle
140 Lake
141 Lamp
142 Lantern
143 Leather Armor
144 Liquid
145 Lock
146 Lockpicks
147 Loom
148 Lute
149 Mace
150 Man
151 Manacles
152 Mask
153 Matchbox
154 Medicine
155 Mine
156 Mirror
157 Mitten
158 Mold
159 Mortar & Pestle
160 Mountain
161 Mug
162 Musical Instrument
163 Nail
164 Napkin
165 Necklace
166 Needle
167 Net
168 Note
169 Novel
170 Oil
171 Orchard
172 Outpost
173 Package
174 Painting
175 Pan
176 Pants
177 Paper
178 Park
179 Pick
180 Piece of Cake
181 Pillow
182 Pin
183 Pipes
184 Pitchfork
185 Pocket Knife
186 Poem
187 Poison
188 Pond
189 Pot
190 Potion
191 Pouch
192 Preserved Organ
193 Prison Cell
194 Prybar
195 Pyramid
196 Quarterstaff
197 Quartz
198 Quilt
199 Quiver
200 Rake
201 Rations
202 Rattle
203 Recipe
204 Region
205 Ribbon
206 Ring
207 River
208 Robe
209 Rock
210 Rod
211 Rolling Pin
212 Room
213 Rope
214 Ruin
215 Sabre
216 Sack
217 Sandals
218 Sarcophagus
219 Sash
220 Satchel
221 Saw
222 Scabbard
223 Scale
224 Scarf
225 Scimitar
226 Scroll
227 Scroll case
228 Scythe
229 Seal
230 Sentence
231 Series of Numbers
232 Shawl
233 Shears
234 Sheath
235 Sheet Music
236 Shell
237 Shield
238 Ship
239 Shoes
240 Shortsword
241 Shovel
242 Skirt
243 Sling
244 Smell
245 Soap
246 Sound
247 Soup
248 Spade
249 Spear
250 Sphere
251 Spike
252 Spoon
253 Spring
254 Spring of Water
255 Staff
256 Statue
257 Statuette
258 Stick
259 Stone
260 Stool
261 Sundial
262 Sword
263 Symbol
264 Tabard
265 Tent
266 Thimble
267 Tobacco Pipe
268 Tongs
269 Torch
270 Totem
271 Towel
272 Town
273 Tray
274 Tree
275 Trident
276 Tunic
277 Unknown Machinery
278 Vase
279 Vault
280 Vest
281 Vial
282 Vice
283 Village
284 Virus
285 Volcano
286 Wagon
287 Wand
288 War Hammer
289 Warship
290 Waterskin
291 Well
292 Whetstone
293 Whip
294 Whistle
295 Windchime
296 Window
297 Wine
298 Woman
299 Wrench
300 Writing equipment

More Free PDFs!

Here are a couple more free (pay-what-you-want) PDFs via drivethrurpg.com. Check them out on the side-bar or click the links below:

Mundane Loot Tables By Wealth Level (Fantasy)

Mudstead – City Map and NPCs

Free PDFs of My Stuff!

Hey everyone, I’m now offering free (pay-what-you-want) PDFs of some of my posts here via drivethrurpg.com. I only have one ready for you at the moment but more will be coming soon! Check them out on the side-bar or click the link below:

100 Spooky Yet Mundane Dungeon Encounters (Fantasy)

 

A Random Table for a Tabletop RPG

Mundane Loot Tables

Mundane-Loot-Tables-By-Wealth-Level-(Fantasy)-CoverThis post is available for FREE (pay-what-you-want) as a high-quality PDF – CLICK HERE

Sometimes the PCs loot a house or check the pockets or bag of some random NPC. Don’t just give them a few coins, make it interesting and give them some some basic, mundane items using these tables! They are broken up into wealth categories, from Destitute all the way up to Filthy Rich. Choose how rich/fancy the targeted NPC or NPC’s house is, and roll a d100 on the appropriate table below.

The Value column is in copper pieces, though it won’t necessarily transfer to a D&D game, as I created these tables for a homebrew system called Wretched (which I’ll probably post on this blog at some point). So feel free to use the Value as a reference or ignore it.

Destitute

Goods – Destitute d100 Value
Item of Sentimental Value (Re-Roll) 1-8
Bone 9-15
Cloth Scrap 16-22
Unreadable Note 23-29
River Stone 30-36
Dried Flower 37-43
Hardtack 44-50
Iron Nail 51-55 3
Piece of Food 56-60 3
Iron Buckle 61-64 5
Chalk 65-66 10
Crude Holy Symbol 67-68 10
Hat 69-70 10
Iron Earring 71-72 10
Tin Cup 73-74 10
Walking Stick 75-76 10
Belt 77-78 15
Candle 79-80 15
Crude Box 81-82 15
Crude Pipe 83-84 15
Die (6 Sided) 85-86 15
Pouch 87-88 15
Soap 89-90 15
Spike, Wood 91-92 15
Tinderbox 93-94 15
Tobacco 95-96 15
Whetstone 97 15
Comb 98 20
Crafting Scrap, Poor [d4] 99 20
Torch 100 20

Poor

Goods – Poor d100 Worth
Item of Sentimental Value (Re-Roll) 1-6
Bone 7-9
Cloth Scrap 10-12
Unreadable Note 13-15
River Stone 16-18
Dried Flower 19-21
Hardtack 22-24
Iron Nail 25-26 3
Piece of Food 27-28 3
Iron Buckle 29-30 5
Chalk 31-32 10
Hat 33-34 10
Iron Earring 35-36 10
Tin Cup 37-38 10
Belt 39-40 15
Candle 41-42 15
Die (6 Sided) 43-44 15
Pouch 45-46 15
Soap 47-48 15
Spike, Wood 49-50 15
Tinderbox 51-52 15
Tobacco 53-54 15
Whetstone 55-56 15
Comb 57-58 20
Crafting Scrap, Poor [d6] 59-60 20
Torch 61-62 20
Walking Stick 63-64 20
Crude Box 65-66 25
Holy Symbol 67-68 25
Needle, Bone 69-70 25
Tobacco Pipe 71-72 25
Flint and Steel 73-74 30
Nails x10 75-76 30
Blanket 77-78 35
Holy Water 79-80 35
Parchment 81-82 35
Spike, Iron 83-84 35
Vial, Empty 85 35
Animal Skin, Common 86 50
Crafting Scrap, Standard [d4] 87 50
Die, weighted (R) 88 50
Drill 89 50
Fishing Gear 90 50
Mallet 91 50
Playing Cards 92 50
Scroll, blank 93 50
Smoking Pipe 94 50
Spike, Steel 95 50
Waterskin 96 50
Whistle 97 50
Drugs 98 50
Bedroll 99 60
Crafting Scrap, Fine 100 75

Stable

Goods – Stable d100 Worth
Item of Sentimental Value (Re-Roll) 1-6
Dried Flower 7-9
Bread 10-12
Piece of Food 13-15 3
Chalk 16-18 10
Hat 19-21 10
Iron Earring 22-24 10
Tin Cup 25-27 10
Belt 28-30 15
Candle 31-32 15
Die (6 Sided) 33-34 15
Pouch 35-36 15
Soap 37-38 15
Spike, Wood 39-40 15
Tinderbox 41-42 15
Tobacco 43-44 15
Whetstone 45-46 15
Comb 47-48 20
Crafting Scrap, Poor [d8] 49-50 20
Torch 51-52 20
Needle, Bone 53-54 25
Flint and Steel 55-56 30
Nails x10 57-58 30
Walking Stick 59 30
Blanket 60 35
Box 61 35
Parchment 62 35
Spike, Iron 63 35
Tobacco Pipe 64 35
Vial, Empty 65 35
Holy Symbol 66 45
Holy Water 67 45
Animal Skin, Common 68 50
Crafting Scrap, Standard [d6] 69 50
Drill 70 50
Fishing Gear 71 50
Gem 72 50
Mallet 73 50
Playing Cards 74 50
Scroll, blank 75 50
Spike, Steel 76 50
Waterskin 77 50
Whistle 78 50
Drugs 79 50
Bedroll 80 60
Chain, Steel x1 foot 81 75
Crafting Scrap, Fine [d4] 82 75
Crowbar 83 75
Hammer 84 75
Ink 85 75
Oil (for lantern; 1 pint, lasts 48 hours) 86 75
Saw 87 75
Leather satchel (waterproof) 88 100
Quiver (20 arrows or bolts) 89 100
Scroll case 90 100
Wormrose Incense 91 100
Anti-Venom 92 150
Cooking Pots 93 150
Healing Kit, Poor (-5) 94 150
Lantern 95 150
Net 96 150
Pick 97 150
Crafting Tools, Poor (-5) 98 200
Healing Kit, Standard (+0) 99 300
Instrument 100 300

Rich

Goods – Rich d100 Worth
Item of Sentimental Value (Re-Roll) 1-5
Bread
Die (6 Sided) 25
Pouch 25
Tobacco 25
Comb 30
Flint and Steel 26-28 30
Parchment 29-31 35
Box 32-34 50
Crafting Scrap, Standard [d8] 35-37 50
Playing Cards 38-40 50
Scroll, blank 41-43 50
Tobacco Pipe 44-46 50
Walking Stick 47-49 50
Holy Symbol 50-52 60
Holy Water 53-55 60
Crafting Scrap, Fine [d6] 56-58 75
Ink 59-61 75
Drugs 62-64 75
Key 65-67 100
Leather satchel (waterproof) 68-70 100
Quiver (20 arrows or bolts) 71-73 100
Scroll case 74-76 100
Wormrose Incense 77-79 100
Anti-Venom 80-81 150
Healing Kit, Poor (-5) 82-83 150
Crafting Tools, Poor (-5) 84-85 200
Gem 86-87 d20 * 10 + 80
Lantern 88-89 200
Magnifying Glass 90-91 250
Healing Kit, Standard (+0) 92-93 300
Holy Book 94 350
Crafting Tools, Standard (+0) 95 400
Mirror, Hand 96 400
Healing Kit, Fine (+5) 97 500
Instrument 98 500
Crafting Tools, Fine (+5) 99 650
Lockbox, Steel 100 750

Filthy Rich

Goods – Filthy Rich d100 Worth
Item of Sentimental Value (Re-Roll) 1-5
Bread 6-9
Die (6 Sided) 10-13 35
Pouch 14-17 40
Tobacco 18-21 40
Comb 22-25 50
Flint and Steel 26-29 50
Parchment 30-33 50
Box 34-37 75
Crafting Scrap, Fine [d8] 38-40 75
Playing Cards 41-43 75
Scroll, blank 44-46 75
Tobacco Pipe 47-49 75
Walking Stick 50-52 75
Holy Symbol 53-55 100
Holy Water 56-58 100
Ink 59-61 100
Drugs 62-64 100
Anti-Venom 65-67 150
Healing Kit, Poor (-5) 68-70 150
Crafting Tools, Poor (-5) 71-72 200
Gem 73-74 d20 * 20 + 200
Key 75-76 200
Leather satchel (waterproof) 77-78 200
Quiver (20 arrows or bolts) 79-80 200
Scroll case 81-82 200
Wormrose Incense 83-84 200
Healing Kit, Standard (+0) 85-86 300
Lantern 87-88 350
Magnifying Glass 89-90 350
Crafting Tools, Standard (+0) 91-92 400
Healing Kit, Fine (+5) 93-94 500
Holy Book 95-96 500
Mirror, Hand 97 600
Crafting Tools, Fine (+5) 98 650
Instrument 99 850
Lockbox, Steel 100 1000
A Random Table for a Tabletop RPG

Spooky, yet Mundane Dungeon Encounters

100-Spooky-Yet-Mundane-Dungeon-Encounters-(Fantasy)-CoverThis post is available as a high-quality PDF – CLICK HERE

Sometimes you want your players to feel like something dangerous is going on, but in reality its just a mundane occurrence. I’ve put together a table of 100 spooky and unnerving, yet harmless encounters for you to frighten and confuse your players! Roll a d100 on the table below to get started.

  1. A birds nest sits in a crack in the wall. It has three warm eggs inside
  2. A body hangs by its neck from a chandelier
  3. A broken weapon lies discarded here. It has been sundered by something of great strength.
  4. A cage containing the bones of a child hangs from the ceiling
  5. A ceiling tile falls, narrowly missing the party
  6. A chess board is set up in an alcove with a half finished game laid out
  7. A chicken pecks at the floor
  8. A circle of carefully stacked stones have been arranged in the middle of the hallway
  9. A corpse lies on the floor. The word “SEVEN” has been carved into its skull
  10. A crudely drawn image of a vulture on a wall deeply unsettles the PCs
  11. A curious rat trails the party
  12. A dead cow lies on the floor. It is clearly rotten but has no smell
  13. A deep thumping approaches the party until it sounds like it is in the room with them, then stops
  14. A delicious dessert sits on a wooden stool
  15. A faded sign advertising “Hot Meat Pies” leans against the wall
  16. A frog with a ribbon tied around its neck hops across the floor
  17. A fungus growing along the floor rapidly fades and dies as the PCs approach it.
  18. A gold chamber pot with still warm feces
  19. A group of rats gnaw at the head of an Orc. The body is nowhere to be found
  20. A head with its lips sewn shut lies on the floor
  21. A large cobweb sits in the corner. A first glance a PC sees the name of a loved one written in it, but when he looks back at the web the name is gone.
  22. A large spider crawls out of a PC’s ear
  23. A large, flaming spider screeches as it races about, and is killed by the flames
  24. A lone moth flits around a torch. It seems to pass through solid materials and will slowly fade from sight.
  25. A loose stone reveals the bones of a child
  26. A mask rests on a table. After a moment, it sighs, whispering “You’re not perfect”, before crumbling into dust.
  27. A pack and its contents lie strewn across the ground
  28. A pair of glowing lights is visible in the distance, but fade as the PCs approach.
  29. A PC feels a hand in his pouch, but nothing is missing
  30. A PC finds a slip of paper with his name on it
  31. A PC finds himself unconsciously flipping a coin and nervously checking the outcome
  32. A PC has a flash of a vision in which the other PCs are stone statues
  33. A PC hears a horrid, cacophonous roar which fills his ears and reverberates off the walls. No one else hears this
  34. A PC hears whispering right behind him, but there is no one there
  35. A PC splashes into a puddle that was not there an instant before. He is soaked in stale water
  36. A pigeon lands on a PC’s shoulder. It has a message tied to its foot which reads “Trust no one,” written in the PC’s handwriting
  37. A rat gnaws at a bone nearby and suddenly a hawk swoops down, grabs it, and vanishes around a corner
  38. A severed hand covered in stitches lies on the floor
  39. A sheet of music is pinned to the wall with a dagger
  40. A shield lies on the ground here, ripped into two pieces by something of immense strength.
  41. A single strawberry grows in a pot of earth
  42. A skeletal foot seems to be partially embedded into the wall.
  43. A small flower grows in a crack in the floor.
  44. A small ray of light reaches through a crack in the ceiling.
  45. A spider covered in spines scurries away
  46. A suit of armor crumples to the ground with a human sounding sigh
  47. A tarnished silver key hangs from a ring on the wall
  48. A throbbing spider nest the size of a cat is attached to the ceiling. Several spiders run across it.
  49. A timid voice whispers a PC’s name before laughing and fading away.
  50. A vile liquid bubbles and seeps up from one of the tile-stones.
  51. A wall stone has been shifted, revealing a natural cave entrance
  52. A zombie with no arms or lower jaw follows the party
  53. All of the PCs speak in unison “It is done,” and find themselves feeling elated
  54. An arrow sticks from a chink in the wall
  55. An old ring sits in a crack in the floor
  56. An old trail of blood leads away, as if a body were dragged. It stops suddenly
  57. Bloody footprints left by a large creature lead down the hall, and slowly fade
  58. Dried petals of an unidentifiable flower litter the floor.
  59. Hundreds of insects swarm a corpse
  60. One by one, the lights in the room go out
  61. One PC has a vision of the other PCs being murdered one by one. The killer wears the PC’s face and a smile.
  62. Several headless corpses lie around a chopping block. Their heads are nowhere to be found
  63. Statues of guards flank a bricked up doorway
  64. The distinct skittering of tiny paws can be heard for a moment.
  65. The dust is thick in the air here, and the PCs feel the need to cough.
  66. The eyes of a moth-eaten painting lazily follow the PCs.
  67. The floor here is crawling with maggots.
  68. The full name of someone dear to one of the PCs is scratched into a wall
  69. The ground beneath the PCs’ feet suddenly becomes extremely sticky.
  70. The lights dim and it appears as if the PCs are moving through a field of stars for a moment
  71. The party leader gets a whiff of the perfume a loved one used to wear
  72. The party leader suddenly knows the identity of a killer who committed a crime here long ago
  73. The PCs can hear heavy breathing.
  74. The PCs feel a sudden chill here.
  75. The PCs find that they have all drawn their weapons unconsciously
  76. The PCs have been idly talking about an old friend before remembering that they know no one by that name
  77. The PCs hear the lonely howl of a single wolf.
  78. The PCs hear the sounds of a massive metal blade being dragged across the ground. It slowly fades into the distance regardless of the PCs’ actions.
  79. The PCs hear the sounds of drums. Drums, in the deep. They fade as the PCs move.
  80. The PCs suddenly realize that their footfalls have been completely silent for several minutes. As soon as they do so, their footsteps can be heard again
  81. The remains of an adventurer are pinned to the wall with daggers
  82. The smell of the sea is overwhelmingly strong in a corner of the room
  83. The sound of a conversation the PCs had earlier can be clearly heard from behind a door
  84. The sound of hurried footsteps echo, and suddenly stop
  85. The sound of shattering pottery echoes from around a corner. If the PCs investigate they find a broken vase and no one in sight
  86. The sound of singing floats from a doorway and fades
  87. The torch here seems to be burning a strange color. It returns to normal as soon as the PCs interact with it.
  88. The wall has been carved away, and a large standing stone has been placed in the newly formed alcove. It is covered in strange writing
  89. There is a box here faintly emitting a sweet aroma. It is filled with decaying fruit.
  90. There is a desk and a pair of chairs here. One of the chairs is covered in dried blood.
  91. There is a locked box here, filled with tiny slips of paper with names on them. Approximately half the names are crossed out.
  92. There is a pile of teeth here.
  93. There is a scroll here describing the trial and messy execution of one of the PCs.
  94. There is an empty net here on the ground, ripped and torn to shreds.
  95. Thin metallic shavings form an intricate pattern in the floor.
  96. Two ancient corpses embrace one another
  97. Two cats chase each other and run past the PCs
  98. Water drips slowly from the ceiling, but it distinctly smells like blood.
  99. What appears to be the carcass of a rat lies on the floor. As the PCs approach, it suddenly springs into action and darts away.
  100. When a PC steps on a certain stone he hears a click, but nothing happens.