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Mundane Loot Tables By Wealth Level (Fantasy)

Mudstead – City Map and NPCs

A Random Table for a Tabletop RPG

Mundane Loot Tables

Mundane-Loot-Tables-By-Wealth-Level-(Fantasy)-CoverThis post is available for FREE (pay-what-you-want) as a high-quality PDF – CLICK HERE

Sometimes the PCs loot a house or check the pockets or bag of some random NPC. Don’t just give them a few coins, make it interesting and give them some some basic, mundane items using these tables! They are broken up into wealth categories, from Destitute all the way up to Filthy Rich. Choose how rich/fancy the targeted NPC or NPC’s house is, and roll a d100 on the appropriate table below.

The Value column is in copper pieces, though it won’t necessarily transfer to a D&D game, as I created these tables for a homebrew system called Wretched (which I’ll probably post on this blog at some point). So feel free to use the Value as a reference or ignore it.

Destitute

Goods – Destitute d100 Value
Item of Sentimental Value (Re-Roll) 1-8
Bone 9-15
Cloth Scrap 16-22
Unreadable Note 23-29
River Stone 30-36
Dried Flower 37-43
Hardtack 44-50
Iron Nail 51-55 3
Piece of Food 56-60 3
Iron Buckle 61-64 5
Chalk 65-66 10
Crude Holy Symbol 67-68 10
Hat 69-70 10
Iron Earring 71-72 10
Tin Cup 73-74 10
Walking Stick 75-76 10
Belt 77-78 15
Candle 79-80 15
Crude Box 81-82 15
Crude Pipe 83-84 15
Die (6 Sided) 85-86 15
Pouch 87-88 15
Soap 89-90 15
Spike, Wood 91-92 15
Tinderbox 93-94 15
Tobacco 95-96 15
Whetstone 97 15
Comb 98 20
Crafting Scrap, Poor [d4] 99 20
Torch 100 20

Poor

Goods – Poor d100 Worth
Item of Sentimental Value (Re-Roll) 1-6
Bone 7-9
Cloth Scrap 10-12
Unreadable Note 13-15
River Stone 16-18
Dried Flower 19-21
Hardtack 22-24
Iron Nail 25-26 3
Piece of Food 27-28 3
Iron Buckle 29-30 5
Chalk 31-32 10
Hat 33-34 10
Iron Earring 35-36 10
Tin Cup 37-38 10
Belt 39-40 15
Candle 41-42 15
Die (6 Sided) 43-44 15
Pouch 45-46 15
Soap 47-48 15
Spike, Wood 49-50 15
Tinderbox 51-52 15
Tobacco 53-54 15
Whetstone 55-56 15
Comb 57-58 20
Crafting Scrap, Poor [d6] 59-60 20
Torch 61-62 20
Walking Stick 63-64 20
Crude Box 65-66 25
Holy Symbol 67-68 25
Needle, Bone 69-70 25
Tobacco Pipe 71-72 25
Flint and Steel 73-74 30
Nails x10 75-76 30
Blanket 77-78 35
Holy Water 79-80 35
Parchment 81-82 35
Spike, Iron 83-84 35
Vial, Empty 85 35
Animal Skin, Common 86 50
Crafting Scrap, Standard [d4] 87 50
Die, weighted (R) 88 50
Drill 89 50
Fishing Gear 90 50
Mallet 91 50
Playing Cards 92 50
Scroll, blank 93 50
Smoking Pipe 94 50
Spike, Steel 95 50
Waterskin 96 50
Whistle 97 50
Drugs 98 50
Bedroll 99 60
Crafting Scrap, Fine 100 75

Stable

Goods – Stable d100 Worth
Item of Sentimental Value (Re-Roll) 1-6
Dried Flower 7-9
Bread 10-12
Piece of Food 13-15 3
Chalk 16-18 10
Hat 19-21 10
Iron Earring 22-24 10
Tin Cup 25-27 10
Belt 28-30 15
Candle 31-32 15
Die (6 Sided) 33-34 15
Pouch 35-36 15
Soap 37-38 15
Spike, Wood 39-40 15
Tinderbox 41-42 15
Tobacco 43-44 15
Whetstone 45-46 15
Comb 47-48 20
Crafting Scrap, Poor [d8] 49-50 20
Torch 51-52 20
Needle, Bone 53-54 25
Flint and Steel 55-56 30
Nails x10 57-58 30
Walking Stick 59 30
Blanket 60 35
Box 61 35
Parchment 62 35
Spike, Iron 63 35
Tobacco Pipe 64 35
Vial, Empty 65 35
Holy Symbol 66 45
Holy Water 67 45
Animal Skin, Common 68 50
Crafting Scrap, Standard [d6] 69 50
Drill 70 50
Fishing Gear 71 50
Gem 72 50
Mallet 73 50
Playing Cards 74 50
Scroll, blank 75 50
Spike, Steel 76 50
Waterskin 77 50
Whistle 78 50
Drugs 79 50
Bedroll 80 60
Chain, Steel x1 foot 81 75
Crafting Scrap, Fine [d4] 82 75
Crowbar 83 75
Hammer 84 75
Ink 85 75
Oil (for lantern; 1 pint, lasts 48 hours) 86 75
Saw 87 75
Leather satchel (waterproof) 88 100
Quiver (20 arrows or bolts) 89 100
Scroll case 90 100
Wormrose Incense 91 100
Anti-Venom 92 150
Cooking Pots 93 150
Healing Kit, Poor (-5) 94 150
Lantern 95 150
Net 96 150
Pick 97 150
Crafting Tools, Poor (-5) 98 200
Healing Kit, Standard (+0) 99 300
Instrument 100 300

Rich

Goods – Rich d100 Worth
Item of Sentimental Value (Re-Roll) 1-5
Bread
Die (6 Sided) 25
Pouch 25
Tobacco 25
Comb 30
Flint and Steel 26-28 30
Parchment 29-31 35
Box 32-34 50
Crafting Scrap, Standard [d8] 35-37 50
Playing Cards 38-40 50
Scroll, blank 41-43 50
Tobacco Pipe 44-46 50
Walking Stick 47-49 50
Holy Symbol 50-52 60
Holy Water 53-55 60
Crafting Scrap, Fine [d6] 56-58 75
Ink 59-61 75
Drugs 62-64 75
Key 65-67 100
Leather satchel (waterproof) 68-70 100
Quiver (20 arrows or bolts) 71-73 100
Scroll case 74-76 100
Wormrose Incense 77-79 100
Anti-Venom 80-81 150
Healing Kit, Poor (-5) 82-83 150
Crafting Tools, Poor (-5) 84-85 200
Gem 86-87 d20 * 10 + 80
Lantern 88-89 200
Magnifying Glass 90-91 250
Healing Kit, Standard (+0) 92-93 300
Holy Book 94 350
Crafting Tools, Standard (+0) 95 400
Mirror, Hand 96 400
Healing Kit, Fine (+5) 97 500
Instrument 98 500
Crafting Tools, Fine (+5) 99 650
Lockbox, Steel 100 750

Filthy Rich

Goods – Filthy Rich d100 Worth
Item of Sentimental Value (Re-Roll) 1-5
Bread 6-9
Die (6 Sided) 10-13 35
Pouch 14-17 40
Tobacco 18-21 40
Comb 22-25 50
Flint and Steel 26-29 50
Parchment 30-33 50
Box 34-37 75
Crafting Scrap, Fine [d8] 38-40 75
Playing Cards 41-43 75
Scroll, blank 44-46 75
Tobacco Pipe 47-49 75
Walking Stick 50-52 75
Holy Symbol 53-55 100
Holy Water 56-58 100
Ink 59-61 100
Drugs 62-64 100
Anti-Venom 65-67 150
Healing Kit, Poor (-5) 68-70 150
Crafting Tools, Poor (-5) 71-72 200
Gem 73-74 d20 * 20 + 200
Key 75-76 200
Leather satchel (waterproof) 77-78 200
Quiver (20 arrows or bolts) 79-80 200
Scroll case 81-82 200
Wormrose Incense 83-84 200
Healing Kit, Standard (+0) 85-86 300
Lantern 87-88 350
Magnifying Glass 89-90 350
Crafting Tools, Standard (+0) 91-92 400
Healing Kit, Fine (+5) 93-94 500
Holy Book 95-96 500
Mirror, Hand 97 600
Crafting Tools, Fine (+5) 98 650
Instrument 99 850
Lockbox, Steel 100 1000